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Twenty-Two Tips for a Happier, Healthier Prototype

Twenty-Two Tips for a Happier, Healthier Prototype [2]

Summary

Twenty-Two, quite obvious tips for prototyping, like "Use the best tools." Not much meat in this article.

Best Things

None.

Improvements

About everything. Some Examples or references to studies would be good to backup statements. Statements that are not related to prototyping, like "The customer is king" should be removed.

Question to Authors

Why did you write this article?

Article Questions

  1. Do the authors prefer idealistic over realistic prototypes? Explain.

  2. Explain "Use the best tools."

My Opinion

"Twenty-Two Tips How to Keep Your Job" seems to be a better title. Besides, there are not even references.